Satya Nadella Discusses VirtualRehab in Keynote Address at Microsoft WPC 2016

Satya Nadella Discusses VirtualRehab in Keynote Address at Microsoft WPC 2016 images: VIRTUALREHAB, TELETON CHILE 

Microsoft CEO Satya Nadella discussed VirtualRehab in a keynote address at the Microsoft Worldwide Partner Conference 2016 in Toronto in July.

Satya Nadella, the current CEO of Microsoft Corporation, discussed VirtualRehab, an innovative solution that uses Kinect motion capture technology to deliver personalized therapy, in a keynote address at the Microsoft Worldwide Partner Conference 2016 in Toronto, Canada. The Microsoft WPC, which kicked off on July 11, is a global event celebrating and empowering Microsoft’s partners around the world, held annually to help partner organizations build new relationships and generate new ideas and business through the Microsoft partner network.

microsoft wpc

Nadella recently visited the Teletón Institute in Santiago de Chile, where VirtualRehab is used in various rehabilitation programs for disabled children and adolescents. The telerehabilitation platform uses gamified exercises to make therapy more engaging and enables therapists at the healthcare facility to deliver and supervise therapy remotely, which is particularly helpful with people who suffer as a result of seismic activity in the more remote regions of Chile. The Teletón Institute, which currently serves more than 10,000 children and their families, is one of the many healthcare facilities around the world using VirtualRehab to deliver effective and accessible rehabilitation programs tailored to patients’ individual needs.

teleton virtual rehab

teleton chileteleton chile

VirtualRehab is a continually evolving system, with its functions always expanding to meet a wide range of patient needs. In late July, Virtualware added five new games to the platform based on feedback from healthcare professionals and patients across the world. The games are designed to train hand-eye coordination, balance, flexibility, cross lateral movement of the arms, trunk control, and a range of other functions. They can also help with fall prevention and increase aerobic exercise.

virtual rehab game

virtual rehab gamevirtual rehab game

virtual rehab game

The game Side Kick, for instance, challenges users to reach a ball using a side kick, while K.O. gives them an inflatable sparring opponent, challenging them to punch targets appearing at different heights with the corresponding hand. Sit-Stand requires users to reach a target from a seated position and then stand up to lower it from the ceiling. Push It asks them to use controlled movements to push a series of weights at different heights, and In the Kitchen challenges them to reach objects on high and low cupboards and then place them in the indicated position on a counter top.

virtual rehab game

VirtualRehab is easy to use, not requiring any uncomfortable cables or accessories, and adds entertaining and competitive elements to physical therapy while simultaneously providing therapists with tools for individualized and objective monitoring. It is one of the most successful therapy solutions to leverage Microsoft technologies to deliver immersive, interactive virtual rehabilitation programs to patients worldwide. Watch the video below to hear what Satya Nadella had to say about it.

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